
Lil Mule
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Posted - 2010.05.26 15:02:00 -
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Originally by: ArkAngel666 I agreed with the whole "It's just one guy in a cloaky ship, just call your friends if he shows up" argument up until the good folks at CCP brought us the black op's hot drop. Now that 1 afk cloaker can turn in to a 40 man fleet of pain in about 6 seconds. Just park a afk cloaker in system. Once he's there for a day and everyone starts to do what the pro afk cloaker crowd says to do (Just ignore him) hot drop the hell out em.
Ive been scratching my head trying to figure out WHEN this became a problem. Cloaks and Cov Ops have been in the game for quite some time, and its only recently that the "AFK cloakers are unfair" whine threads started (maybe in the last 6 months?), so Ive come up with some possibilities (which is part of the reason why I quoted the above):
1) Ever since Cov Ops do not get de-cloaked as a result of an interdiction bubble and/or warp disruption bubble, there are more cloakers able to penetrate hostile systems.
Ok - seems plausible - now more Cov Ops are capable of getting into enemy systems un-molested and thus people see more of them and complain about it. Solution? If this is indeed one of the issues then make the bubbles pop cloaks again. Im not in favour of this as I do all sorts of cloaky stealthy things myself, and it annoyed me when bubbles removed cloaks, but I tolerated it, and still used the cloaking device.
2) The much dreaded Black Ops: There seems to be a fear that one cloaker can spawn a cov ops Cyno and jump in a bunch of Black ops BS's, Recon's and SB's, and gank some unsuspecting ships in the system.
Ok - this is slightly plausible, but a couple of points about it. For one, the range on black ops is pretty limited, therefore the enemy would have to be in pretty close range to make the jump. Its quite possible for null sec alliances/members to understand the range required to hit various systems they are in (if you cant figure it out, go here and learn: http://www.eve-icsc.com/jumptools/jumpplanner.php). What good does this do? Scouts. If you are going to use a carrier to rat, or a faction fitted BS, log on your low SP alt, and have him park a couple systems away and make sure there are no black ops BS's/hostiles sitting in the system. The range of BO BS's is so short that its usually only a small number of systems.
Second point - use basic mechanics of 0.0. Stay aligned, keep an eye on local and scan regularly. No you cant rat in peace and make 1m isk per rat and chain them and not worry about anything. No such thing in EVE.
3) There are an increased number of people in 0.0, many of them inexperienced, and thus they are getting ganked as a result of Cov-Ops in the systems. There are more Cov-Ops circulating around - because there are more inexperienced juicy targets.
Quite plausible, and I would almost say - guaranteed. It seem (even looking at the Sov Map) that there are a number of new dewllers in 0.0, many of them inexperienced, and Im sure they make easy targets. The fact that the OP would mention a carrier ratting in 0.0 illustrates the point well. A carrier isnt needed to rat, there are far more efficient options available. Same with the Nightmare and Golem. A Nightmare and Golem arent needed to rat. Rat's arent that difficult, there are far better ISK expenditure for ships vs income ratio's available. -----------------------------------------------
People enjoy flying Amarr for the same reason they like being tied up in leather, whipped and called names
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